Sunday, September 20, 2015

ZOOZ

A story driven puzzle platformer.

Meet ZOOZ, the first game I published and shared among my friends. It is a game about a man that has a strange case of amnesia. Each morning he'd wake up and not realize who he was or what he was underground for. Play through the story for yourself here:

General information:
- I took 3 full days to develop the game
- I did everything but the music
- Developed on the Unity Engine
- Pixel Art done in Photoshop
- Coding was all in JavaScript 
- On the last afternoon, I accidentally deleted my entire script folder. I had to redo all of the code from scratch. My friend then suggested I use Git which wouldn't let me make the same mistake again.

New elements I learnt:
- Lighting systems
- Changing from scene to scene
- Ladder coding
- Story telling concepts
- Level design

Comments from play testers:
- Font sizes too small
- Buttons unaligned on different platforms
- Didn't tell the player that they could kill the guard early enough
- Players didn't know which switch opened what door
- Attack button placed awkwardly
- Chat system unnecessary 
- Bug: When there's no enemies, the attack button doesn't work
- Unresponsive controls 

Conclusion:
The game was a great experience, I am really grateful to my beloved play testing friends for their extremely valuable comments. I hope to soon get a team to work with from the Computer Science club that we started. My next mission is to make a mobile multiplayer game. 


Join my mission or leave a question:
casperkok1997@gmail.com


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